Dance Dance Revolution Ultramix 3
Step to the beat with over 70 songs and multiple game modes in Dance Dance Revolution ULTRAMIX 3.
Dance Dance Revolution ULTRAMIX 3 is a music video game developed by Konami and the tenth entry of Dance Dance Revolution released in the United States. It was released on November 15, 2005 for the Xbox. About 70 songs are available in total in this version. The game was announced in a press release by Konami on May 17, 2005, and unveiled at the E³ expo in Los Angeles that same day.
- Developer
- Konami
- Release date
- November 15, 2005
- Platform
- Xbox
- Genre
- Music video game
- Number of songs
- About 70
- Announced
- May 17, 2005
Lore & Background
Game Mode is the main mode of DDR Ultramix 3. It plays similarly to the version in the arcade, where a song is picked at a certain difficulty (beginner, light, standard, heavy) and is played through. Some songs also support an Oni difficulty mode, which may be as difficult, slightly less difficult, or slightly more difficult as the heavy difficulty. Other modes include Attack Mode, Bomb Mode, Quad Mode, Sync Mode, Score Battle, Point Battle, Freestyle, Quest Mode, Workout Mode, Challenge Mode, Training Mode, Jukebox Mode, and Edit Mode.
Reader's Guide
Similar to previous Dance Dance Revolution (DDR) titles, this game is played by listening to the music and hitting the up/down/left/right arrows when they hit the outline at the top of the screen after coming up from the bottom. This may be done with an Xbox controller or a DDR controller (dance mat). If you miss steps, your health goes down, but if you time one correctly, the health bar in the upper left slightly goes up. Each individual arrow gets a rating on how close the timing was. While selecting a song, the order of the songs can be changed by default order, alphabetical order, speed of the songs, artist order, and banner order. When holding down A to select a song, there are ways to modify the song before playing through it, such as changing the speed, direction of the arrow flow, and other modifiers. In Game Mode, if you run out of health before the song is completed, the song ends and you fail it. After the song, you get a rating depending on how well you did. Game Mode may also be played with two pads instead of one. In Attack Mode, the goal is to knock your opponents down to the bottom line. Getting a combo of a certain five arrows in a row will create an effect during the song to help you or hinder your opponents. In Bomb Mode, everyone passes around a bomb which will explode after a certain amount of time, and last one standing without the bomb wins. Quad Mode is similar to Game Mode, but the player uses four pads at once. With Sync Mode, everyone must press the arrow at the same time to get through the song. Getting a Good or lower on any step will immediately end the song. In Score Battle, whoever gets the highest score wins. Point Battle is made for two players, each person starting with 16 points. A player loses a point if the rating of an opponent’s step is higher than the other’s. The game ends when the loser’s points get to zero. Freestyle follows the basics of picking a song, but there are always four players, and there are no arrows to follow. Players have to hit arrows according to the music. Tips at the bottom of the screen give players tips on how to be a better freestyle dancer throughout the course of the song. In Quest Mode, players take control of a character and move around North America trying to become the best dancer. While playing, there are two types of values. One is Fanbase, which is how well you do on a certain song. If
Did You Know?
- The game was announced and unveiled at the E³ expo in Los Angeles on May 17, 2005.
- About 70 songs are available in total in this version.
- The game received 'generally favorable' reviews according to Metacritic.
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